While this may be a big “ask” (depending on the relationship with Audio Modelling), AUv3 support for SWAM Engine soundpacks would be quite a gamechanger. The Equator sounds are neat and all, and it’s useful to have them in a plugin. But the SWAM sounds are the ones which would provide the most value if they could be controlled through other ways than ROLI’s controllers, including through Rozeta or Cubasis.
Thanks for the drums in AUv3! Very useful!
Makes me wish for the SWAM Engine sounds even more. ;-)
£9.99 a pack may seem a lot for an iOS pack but it's darn good value compared to desktop physical modelling VI's. I was disappointed as well when I couldn't use them directly in Cubasis (it was the main reason I purchased them) but I do understand Swam's reticence to cannibalise their mainstream market. Saying that, the fact that they're on iOS would surely mean this doesn't happen? They are 'lite' versions, after all. The expression I can get from them, and I'm a fairly new owner of a seeboard block, astonishes me. Disappointed for sure.
I guess it may partly have to do with them taking a lot of memory; they stipulate that they'll only run on a much more limited set of devices for that reason... although that argument falls down a bit since I currently have 3 SWAM sounds playing together in Noise and it seems to be working (it seemed to be falling over on the third earlier, but it's working now).